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	<title>Victor Santaquiteria : Portfolio/Artworks</title>
	<link>http://www.santaquiteria.net</link>
	<description>The Personal CG Portfolio of Victor Santaquiteria</description>
	<pubDate>Tue, 27 Nov 2007 20:28:25 +0000</pubDate>
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		<title>Dormant Since Long</title>
		<link>http://www.santaquiteria.net/2007/10/18/dormant-since-long/</link>
		<comments>http://www.santaquiteria.net/2007/10/18/dormant-since-long/#comments</comments>
		<pubDate>Thu, 18 Oct 2007 12:03:49 +0000</pubDate>
		<dc:creator>V</dc:creator>
		
	<category>CG</category>
		<guid isPermaLink="false">http://www.santaquiteria.net/2007/10/18/dormant-since-long/</guid>
		<description><![CDATA[King of reasons has been that I was busy recently working for CAPCOM, in the now disclosed Bionic Commando game

Click here, to get a peek of the HD Trailer 

]]></description>
			<content:encoded><![CDATA[<p>King of reasons has been that I was busy recently working for<strong> CAPCOM</strong>, in the now disclosed <strong>Bionic Commando </strong>game<strong><br />
</strong></p>
<p>Click<a title="Bionic Commando Trailer" href="http://www.gametrailers.com/player/26582.html" target="_blank"> here</a>, to get a peek of the HD Trailer <img src='http://www.santaquiteria.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' />
</p>
]]></content:encoded>
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		<title>Fame</title>
		<link>http://www.santaquiteria.net/2007/02/04/fame/</link>
		<comments>http://www.santaquiteria.net/2007/02/04/fame/#comments</comments>
		<pubDate>Sun, 04 Feb 2007 16:27:09 +0000</pubDate>
		<dc:creator>V</dc:creator>
		
	<category>News</category>
		<guid isPermaLink="false">http://www.santaquiteria.net/2007/02/04/fame/</guid>
		<description><![CDATA[Personal matters have been keeping me away from the craft. I will try to make up for it soon.
In the meantime, feel more than welcome to read an interview I had the pleasure to do recently at www.3DCreature.com.
if you care about such things, that is!

]]></description>
			<content:encoded><![CDATA[<p>Personal matters have been keeping me away from the craft. I will try to make up for it soon.</p>
<p>In the meantime, feel more than welcome to read an <strong>interview</strong> I had the pleasure to do recently at <a title="3D Creature" target="_blank" href="http://www.3dcreature.com">www.3DCreature.com</a>.</p>
<p>if you care about such things, that is!
</p>
]]></content:encoded>
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		<title>Birdboy: Volume Concept</title>
		<link>http://www.santaquiteria.net/2007/01/02/birdboy-conceptrender/</link>
		<comments>http://www.santaquiteria.net/2007/01/02/birdboy-conceptrender/#comments</comments>
		<pubDate>Tue, 02 Jan 2007 20:31:23 +0000</pubDate>
		<dc:creator>V</dc:creator>
		
	<category>CG</category>
		<guid isPermaLink="false">http://www.santaquiteria.net/2007/01/02/birdboy-conceptrender/</guid>
		<description><![CDATA[New fast concept model, with some extra hard edge surfaces, until my laptop fainted&#8230;
Render tests. Mental Ray


and Mudbox Shaded.
I&#8217;m thinking about making a record of the next one, I will keep you posted

]]></description>
			<content:encoded><![CDATA[<p>New fast concept model, with some extra hard edge surfaces, until my laptop fainted&#8230;</p>
<p>Render tests. Mental Ray</p>
<p><a class="imagepost" rel="lightbox[birdboy]" title="Birdboy Renders - Speed modeling" href="http://www.santaquiteria.net/wp-content/fgallery/speed/birdboyRfront.jpg"><img title="Volume Works" alt="Volume Works" src="http://www.santaquiteria.net/wp-content/fgallery/aux/vwbirdboy.jpg" /></a></p>
<p><a class="imagepost" rel="lightbox[birdboy]" title="Birdboy - Speed modeling" href="http://www.santaquiteria.net/wp-content/fgallery/speed/birdboyshaded.jpg"><img title="Volume Works" alt="Volume Works" src="http://www.santaquiteria.net/wp-content/fgallery/aux/vwbirdboys.jpg" /></a></p>
<p>and Mudbox Shaded.</p>
<p>I&#8217;m thinking about making a record of the next one, I will keep you posted
</p>
]]></content:encoded>
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		<title>Volume Works: First Attempt</title>
		<link>http://www.santaquiteria.net/2006/11/20/volume-works-first-attempt/</link>
		<comments>http://www.santaquiteria.net/2006/11/20/volume-works-first-attempt/#comments</comments>
		<pubDate>Mon, 20 Nov 2006 00:49:30 +0000</pubDate>
		<dc:creator>V</dc:creator>
		
	<category>CG</category>
		<guid isPermaLink="false">http://www.santaquiteria.net/2006/11/20/volume-works-first-attempt/</guid>
		<description><![CDATA[Fast and fluid, good for idea development.

I enjoyed a lot working in these, a much closer stance to design and form fundamentals than the high-frecuency detail levels of production art usually allows me to, makes for a pleasant change.
I will try to keep this more exotic in the future, though.

]]></description>
			<content:encoded><![CDATA[<p>Fast and fluid, good for idea development.</p>
<p><a class="imagepost" title="Volume Works 01- Speed modeling" href="http://www.santaquiteria.net/artwork/"><img title="Volume Works" alt="Volume Works" src="http://www.santaquiteria.net/wp-content/fgallery/aux/vw01.jpg" /></a></p>
<p>I enjoyed a lot working in these, a much closer stance to design and form fundamentals than the high-frecuency detail levels of production art usually allows me to, makes for a pleasant change.</p>
<p>I will try to keep this more exotic in the future, though.
</p>
]]></content:encoded>
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		<item>
		<title>Red Brings Peace</title>
		<link>http://www.santaquiteria.net/2006/11/20/red-brings-peace/</link>
		<comments>http://www.santaquiteria.net/2006/11/20/red-brings-peace/#comments</comments>
		<pubDate>Sun, 19 Nov 2006 23:53:38 +0000</pubDate>
		<dc:creator>V</dc:creator>
		
	<category>News</category>
		<guid isPermaLink="false">http://www.santaquiteria.net/2006/11/20/red-brings-peace/</guid>
		<description><![CDATA[Interesting headlines first, absurd second if possible.
Oh well, Hello again!
After several failed attempts to keep an updated portfolio in mundane HTML I&#8217;m faced once again with the same miserable dilemma that every artist exposing himself to your eyes has to endure, yet this time the resolution puts me in a different path.
Aside from the small [...]]]></description>
			<content:encoded><![CDATA[<p>Interesting headlines first, absurd second if possible.</p>
<p>Oh well, Hello again!<br />
After several failed attempts to keep an updated portfolio in mundane HTML I&#8217;m faced once again with the same miserable dilemma that every artist exposing himself to your eyes has to endure, yet this time the resolution puts me in a different path.</p>
<p>Aside from the small amount of content dragged from my old site, it&#8217;s yet quite uncertain how will I fill this space in the future, apart from the usual CG stuff. However, I&#8217;m sure this new blog fanciness will help make up for an increasing amount of updates!</p>
<p>Hope to see you around,</p>
<p>Victor
</p>
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